Well, Unity does have LoadLevelAdditiveAsyc which is a foundation for streaming levels continuously (plus some of the Pro features to help with this are now free in 5). Unreal has level streaming. It's not that there's no support. It's that the real question is what kind of data loading does a particular game actually need.
Inflammation is often characterized by redness, swelling, warmth, and sometimes pain and some immobility. When you stub your toe, for example, biochemical processes release proteins called cytokines as "emergency signals" that bring in your body's immune cells, hormones and nutrients to fix the problem
However far-fetched that may sound, what identitarians like Mr. Spencer have grasped, and what ostensibly anti-racist thinkers like Mr. Coates have lost sight of, is the fact that so long as we fetishize race, we ensure that we will never be rid of the hierarchies it imposes.